Darkness on the Edge of
Town
The personal diary of Darig, son of
Lorraine, part 17
The
advance party has returned and Ben calls a conference, all the older family
members, including Dara; we discuss the questions asked in the tower and their
implications. Corwin has drawn a new Pattern and the implications are so vast
that even Fiona has only a faint theoretical idea of what it may mean.
On
a more basic note, if we just march towards Ygg taking a route that the troops
can survive we have countless miles to march but a million or ten. We cannot
save time by choosing the most 'timefull' paths as
they do not lead to Ygg. We have supplies for about three weeks without severe rationing, a little water has been drawn from the spring by
the soldiers' cottage but not enough.
Hector
of Zigo has passed this way before so he may have
some suggestions to speed the way and Havelock says he has an idea to increase
supplies and will report back shortly.
As
we advance, the Tower of Telegon that was described
by the advance party has gone, there is just a ruin on a low hill, around it is an open plain. Working Pattern is now
apparently a little easier, others who have the skill
can share the duty.
About
an hour after the army has marched one of the Rangers suddenly screams out
“When is this going to end!” and rides off at full gallop, disappearing behind
a low dune. Though troops race after him even from the top of the rise he has
vanished without trace. I feel unduly sad at the thought of the man surviving
the battle & the Courts to die alone in this wilderness. A couple of
infantry who try the same thing are brought back by cavalry scouts but one
Cordovan just cuts his own throat. Everyone seems edgy so I order the musicians
to play and the troops to sing.
Two
hours from camp Llewella take 'Pattern Point' and we advance again, the feeling
is now one of apprehension, everyone is jumpy. A returning patrol are nearly shot by their own unit. I
start to feel the music will draw attention to us, as if an army marching on a
plain is not going to be noticed! Whilst the road ahead seems clear, reports
come in from both flanks of 'Sea monsters swimming through the earth' or of
tentacles! There is a smell in the air like those unholy bubbles!
Havelock
comes racing up and calls on Llewella to stop the
Patterning. It seems, as I find out later, that she had been projecting her
fears through the Pattern, as Sand previously had been projecting her
depression.
Deirdre
takes point. Her will is strong but apparently there is a problem. Horns form
the main body signal a halt. A runner informs me that Lord Delwyn's
body was lost when a gap opened into the Void!
Ben
trumps me to say that now the terrain has opened up we need to move away three
miles to the right flank so the Rearguard can avoid
the gap in reality. Orders are given, drums roll and we make a full battle turn
and march as ordered. We will try no more Pattern at
the moment.
We
march on until we reach a place to set up camp. There is nothing much to burn;
in the whole army only the medical wagons light a fire. I ask the kids but,
though they can reshape stone they cannot heat it, dinner is cold.
Then,
before we sleep, another briefing: using Pattern, as we have seen, will effect the morale of the whole army, they will be exposed
to the psyche of the wielder, thus it will be even harder to advance, though
the younger members of the family may have slightly less 'history' to impose.
The rest of the army apparently suffered worse than the Vanguard. The Jasper
Yeomanry, already a weak link, are downright shaken.
Havelock
reveals his plan, he has two books which contain
'Ages' each of which is some sort of a demi-shadow. One, Canaan, can be used to
increase our food supplies, the other, Spa, can be used as a refuge for the
worst of the wounded.
Hector
does have a way to travel faster, he can 'part the Veil' and, when the spell is
ready he will take a scouting party forwards and they will attempt to create a
Trump link.
Scouting
will now have to be limited to the direct line of march,
we have supposedly friendly forces on each side and the losses we unacceptable
when the terrain is so changeable that little useful knowledge is being gained.
Rhodri
is marching as a subaltern in the Corillaine Spear. He is taking to it well but
amazed at the fact that nearly the whole unit are equipped with similar
weapons. Elektra is with the engineers who seem to have adopted her, she has acquired one of their red forage caps.
I
have to admonish her for damaging two of the men, she is actually most
apologetic, much more so than for the attack on her mother, she says that she
did not realise how fragile they were. Still she has broken one man's arm and
another's rib. She says they were disrespectful. House Petrus are very staid
and my troops, I hope, have more sense than to try it on with the general’s
daughter but she is to talk to me rather than lashing out. At some point I hope
to give her some element of command but for now she needs to keep a low
profile, learn to understand the troops and demonstrate that she can show the responsibility to
earn her rank.
A
new day, we start the march again. William is leading Constance, Margrath, and
Havelock forwards with Hector who is using his spell. Sorashi is now at
'Pattern Point' and the aerial scouts are looking ahead. They report a
glittering yellow road heading in the right direction. Another hour’s march and
we reach it. It feels like a gain even though it is obviously not wide enough
for our whole force. Morale improves and Sorashi's emotions do
not seem to be affecting us, or are more positive.
Another
hour on and there is a mist in the air, the first signs of real moisture. At
first this is a relief but soon the ground is starting to turn boggy, at least
the wagons can use the road, though it leaves us rather strung out. The rest of
us just have to slog through the mud. There are at least streams of clean water
feeding this so we can replenish supplies.
Another
hour, the mist has now become a fog; visibility is less than 100 yards.
Ben
trumps me again, Dirk's order have sent a message via Fiona's trump that we are
about to be attacked. Chanicut's orca cavalry are out
on the right flank. Something flies over us, it is not really visible in the fog
but it drags with it a wave of despair.
Out
in front there is the flash of fire, I recognise the signature of plasma
rifles, out to the left is the squeaking rumble of
tanks, out to the right our troops are being beset by venomous snakes. The
marines flee across our right flank.
I
order the guard to dismount and the horse holders forward. Corillaine archers
lay down a barrage forwards. The plasma weapons do not seem to have much of an
advantage of range. Whoever is firing them stays
back, there are a few bursts from other places and sustained plasma fire away
to the left, presumably the 'tanks'.
To
our forward right House Chanicut prepare their
charge. Even as we see them advance they are hit from behind by a mob of undead
infantry under the banner of Rikard and the
Lugubrious Vendetta. The guard are well armoured and hold without flinching.
Red Lancers take the open flank and the Orcas are ground to fish paste between
the two forces.
Behind
us there are screams. Frog-like creatures are rising out of every pool and
puddle and Fomorians are rising from the very ground. My nearest unit, the
Janissaries, form close order, back to back. As I arrive one of the Janissaries
is rolling in close combat with a frog thing, as they fight their shapes seem
to run together and I have no choice but to run both through.
Out
to the flank I can see that the attack of the tanks was broken, they seem to
have been some sort of living being and are pierced by countless arrows. I
later learn that they were demon-form creatures of House Yupanqui,
faring no better than Chanicut, crushed between Bleys, Corwin, and our allies.
Men
are starting to scream, some of the creatures that rose up among us, though
swiftly dispatched, were using a horrible corrosive poison. Where the body
has been hit death is almost inevitable, some lives are only saved by swift
amputation. The guard and Janissaries who stayed in tight formation handled
themselves well. A few of the latter were caught by surprise but the Guard lost
only a couple of horse holders. The Lancers had advanced to deal with the orca
and were clear of this fight, the Spahis never even
engaged.
Sure
that the vanguard is secure I move back down the column. With William absent I
gather the reports. The Jasper Yeomanry had started to break and thus had been
more vulnerable to the incursive attacks, again they have taken casualties. The
left flank is almost unscathed but to my sorrow I learn that three more
centaurs have died, one was unlucky enough to have something rise up out of the
ground beneath him but the others had defended the baggage train, the wounded
and the princesses, they did great slaughter but died from corrosive wounds
that had seemed, until too late, to be mere scratches. A forth was saved only
by cutting a great slice from his flank, he will not
fight or run again.
Overall
the whole count is some two dozen dead and a similar number maimed,
mostly amputations and plasma burns. Perhaps another thirty will fight again,
but not soon. More concerning are the dozen who have turned to boggarts, to
their fellows they appear monsters. For all the casualties these evoke more
horror. We interrogate them and slay one who does not know his fellows or of
his home.
We
cannot have these changelings march among the army. We place them with the
Lugubrious Vendetta troops who will be marching with us. Among the demons they
will not be so outlandish. For such an encounter our casualties were light but
these mutations seem to the troops a worse fate than death. I pass the reports
to Benedict and return to the vanguard.
Elektra
has slain a Fomorian and is pleased with herself.
Though Rhodri was deeper in the fight holding the link between Corillaine and
the guard, and by all accounts acquitted himself well, he saw a fellow
subaltern he had befriended hit in the face by plasma and is more shaken.
Our
attackers seem thoroughly routed. Whoever opened the fight with plasma
fire has retreated back into the mist, rangers are
seeking them out but report no
contact.