A Slow Boat to Argent
The ongoing tale of William, Son of Finndo
of Amber and Ophelia of Rebma, and of the Line of Barimen in the Courts of Chaos.
25th Leviathan (Serpent in the Dworkin
calendar), 3658 – late afternoon
Amber(?) at Last!
We stand on the
shores of something like Amber, at the monument to Eric ByBlow’s
mother. It is perhaps a couple of hours until dusk. The monument reflects the
cliff and the sand – black and silver. The cliffs hide any sight of Kolvir and Castle Amber and, if the sun can be trusted, we
are looking along the coastline facing west into the sun, rather than north
towards Kolvir. More and more proof that we are not
in Amber!
Constance asks if
any here can fly and Tajal nods, flexing to start
changing shape. Sorashi moves behind some fallen rocks
to strip her clothing in private and starts changing also. We set guards up and
down the beach until their reconnoitre has finished.
While they are
flying, Constance tries to contact someone using her Trump cards. I peer over
her shoulder and it looks like Gerard, one of our uncles. She then starts
speaking and asks him if he recognises Faiella-Bionin,
which he does not.
Tetra sends
groups of her troops each way along the beach, looking for a way up the cliffs,
keeping a small reserve with her. Constance concentrates on her magics, and I try again to bring the Pattern to mind, which
is harder than it was earlier today, perhaps intimating that we are closer to
the real Pattern than we were. To test this, I walk up and down, trying to
repeat Benedict’s summoning of a flower through walking through Shadows. After
ten minutes, I pause. This is significantly more difficult than it was at Ygg, though that is perhaps the drag of the Rebman Pattern rather than Amber’s.
Gradlon interrupts. The ground forces have found a
scramble up the cliffs, perhaps a couple of hundred yards towards the east. We
determine to try a climb, as at least we will have an idea of the top of the
cliffs. I draw a large arrow in the sand, and Tetra leaves four guards at the
head of the stair. As we contemplate the climb, Sorashi
trumps Constance and brings us through to the edge of the marsh at the top of
the cliffs. I give Sorashi her boots and ready myself
as the others come through after me.
Once we are all
sorted we start walking towards what Sorashi says is
a large town, through the arable land. First we find a village, that we later
find out is called Grasmere, due to its proximity to the marsh. There is what
looks like an Amberite church of the Unicorn at the
centre. As we head towards it, peasants are coming in from the fields, and we
notice that they are staring somewhat, as we make somewhat of a picture. We’re
all dripping wet, and most of the Rebmans are mostly
naked. Constance and I, as the most normal looking representatives, both hail
them in Thari, which causes them all to back off, and
one to make a run for the church.
As we approach,
two figures emerge from the church – one the person we saw running. The other
looks priestly, and clutches at what is probably an amulet of the Unicorn.
Constance speaks some words of ritual to him, and he responds, though his Thari accent and dialect are very different to mine. The
crowd around him murmur unhappily about us – from the words used, we are mostly
dressed inappropriately – the Rebmans especially, but
also Sorashi and Constance – because they are wearing
trousers, from what I can understand.
We ask where we
are, and to whom this village pays fealty. The priest tells us the names –
there is a local lord, Graham de Montmorency, who pays
fealty to the King of Argent, but when pressed for the King’s name, he looks
nonplussed. He is clear that the King’s representative is Cardinal De Mazarin,
until the King’s return. He knows of “Amber that is lost” but it is a myth to
him. The forest we have come from is the Ardennes, and there is a warden who guards
against the forest.
We withdraw from
the village, then Tajal and Sorashi
shift form and fly towards a copse of trees half way to the town. Once they
land, Sorashi trumps Constance and we shift through
and I start making the camp as comfortable as is possible while Constance finds
a deer and we eat.
As we do, Nerine
uses a mirror to talk to Llewella – they discuss
clothes and probity and she starts passing more Amber appropriate clothing through
to us. We discuss contacting the Amber army to get sufficient clothes through
for Tetra’s guards and Sorashi gets some from Deirdre.
26th Leviathan (Serpent in the Dworkin
calendar), 3658
The night passes
without incident and we gather for breakfast. Constance tells us of a dream she
has had of the city of Amber, a dream that she has had more than once. It is
being invaded by silver balloons that float in the air, with iron spikes as
weapons falling to the floor. We discuss our plans – we are to approach the
city and see if we can find out more, including if it is possible to manipulate
Shadow as we get closer.
We head towards
the town, seeing a sign for Haven – presumably the name of the port. We
intermittently try to manipulate Pattern but even Constance isn’t able to do
much. We make our way through the town into the docks, hoping to see if we can
make our way to the city in some way.
Quickly we see
signs for passage to Rune and Argent, with Argent being more expensive and
further away. For the seventeen of us, we will need to commission a boat.
Constance asks if airships can be commissioned in Argent, and the agent says
yes.
Nerine contacts Llewella, and Constance contacts Bleys.
Both supply gold and jewels so that we can barter for passage. We find a merchant
who will buy the jewellery from us in local coin. We use that to buy passage,
and while the boat is being set up we purchase provisions.
Once all is
ready, we take our places in the boat and head up the river. We chatter with
the Captain, mostly through Constance, but I prick up my ears when he talks
about the fleet being out to dissuade ‘enemies’. The conversation continues
until we reach the docks outside Argent.
We take what
Constance calls an omnibus – a coach that stops everywhere – into the city.
Constance tells us that we are in the city of her dreams – down to the filigree
towers and certain buildings.
We check into an
inn, and rest.