The Masks of Nyarlathotep:
The Diary of Syed
Hussein
Saturday 11th October AM
John, Sandy, Fatima, Adam and I all go to the
Sphinx to check out the ‘Dream Stele’ whilst Eliza and Alex stay at the hotel
reading. Since we are with
We receive news reports of another attack on the Ibn-Tulun Mosque. Apparently Abdul Salim
and Samir Mohammed have been injured so Sandy, Adam
and I decide to visit the hospital. At the hospital we are permitted to visit Adbul Salim who tells us that the
attack on the mosque (same m.o. as the last time) was
merely a diversion to distract from a second attack by a ‘Ghost of the Desert’.
This creature invaded the mosque and was fought by Abdul’s grandson Kharis, who was armed with the ‘Blade of the Prophet’.
Apparently the creature left with Kharis, the blade
(which was stuck in it at the time) and ‘that which they were after’. We
presume this to be the girdle we believe to have been held in the mosque. Abdul
accuses us all of being ‘soulless’, but if we rescue Kharis
and retrieve the blade we may recover some of our souls! Upon hearing this
story one of our number (I can’t remember who) identifies this ‘Ghost of the
Desert’ as a Dimensional Shambler – some sort of
horrible monster which travels (or even shambles?) between dimensions.
Whilst we are at the hospital, the remainder of
the group are studying the inscription on the Dream Stele. The section of the
inscription highlighted by
We come up with a plan to investigate beyond the
portal and see what is there. I am concerned that we should be attempting to
recover Kharis and the Girdle, both of which I
believe are at Rifaat Abaza’s
house, but I agree that we need to investigate the portal and we don’t know for
sure where Kharis is, so I am content to go along
with the majority vote and open the portal first.
We spend four days in preparation for our
exploration. Alex constructs a holy symbol – a protective device sacred to Bast the cat goddess. Adam and I spend time trying to calm
ourselves and prepare mentally for the horrors to come! The rest of the party
head off into the desert to practice with weapons (mostly pistol and shotgun).
Alex informs us that he has been in touch with someone in
Saturday 18th October
The party, suitably geared up with weapons and
armour, arrive at the Dream Stele in front of the Sphinx.
Our night vision goggles show the passage leading
away so we follow it along a twisting and turning route. After a short while we
are attacked by a small human figure with a bird’s head and simultaneously
three ghouls attack the rear. I shoot the three ghouls with ease and Sandy and
Alex fight off the ‘bird man’.
I’m fairly spooked by this place but
We continue along what we are calling the ‘main’
passage, passing several narrow passages along the way. There are strange
noises and smells throughout this place, but when blood begins dripping from
the ceiling this really starts to freak people out. After a while we come to an
area with plastered walls. These walls are covered with paintings – pretty
gruesome stuff. Animal/human hybrids doing nasty shit to
people. Several of the party look like they’re on the edge – at least I’m
not alone in that now!
Continuing along the passage past the pictures we
are suddenly charged by four ghouls from the front. Alex and John have lost it
at this point, Sandy and Eliza open fire on the ghouls and I try to get forward
in support. One of the ghouls manages to reach
We continue along the main passage as it curves
and turns, still covered with paintings. We pass several more side passages
whereupon we are charged by 11 Black Pharaoh cultists, all armed with the
hooked clubs common to the cult. Alex and I open fire on them as they close and
six go down before contact. Alex and I then engage them in hand-to-hand with
John and Eliza in support, firing into the cultists behind the front rank.
After some desperate close quarter fighting all the cultists are dead or dying.
Continuing on for a while we pass a side passage
which slopes upward and then some of the party can hear conversation in Arabic.
We have no idea where it is coming from, but
Henry Clive: ‘We must not leave the temple
unguarded’.
Rifaat Abaza:
‘It does not matter, they cannot do anything. Djehutemes
will protect the Queen’.
Proceeding onward we reach a straight section of
corridor about 50 yards long at the end of which is some sort of structure –
looks like the bottom of some stairs. Ten yards short of the stairs the main
passage seems to divide for the first time. We continue straight on to the
stairs. The stairs go up ten feet and over a lip whereupon we find ourselves
overlooking a huge hall in black stone with white flecks. There are many
pillars all in jet black stone. There are two holes in the floor, one quite
large. Smoke rises from the smaller hole and stairs descend into it.
Something is moving in the hall – it turns out to
be the pillars! At ground level the pillars are octagonal, but they twist and
warp as they rise until they are as trees. The ‘branches’ spread out to support
the roof and appear to sway in the wind, though they are made of stone. At the
far end there is a green bridge extending part way across the hall. There is
also a platform with glowing braziers on it. We can see creatures moving about
the hall – they seem to be the animal-headed figures we have identified as ‘Children
of the Sphinx’, but it is hard to get a clear idea of their number.
From the platform on which we stand we can see a
blood and ichor trail – we conjecture that this is
the trail of the Dimensional Shambler and its victim.
It seems the creature left the chamber with the captive so we decide to retreat
and explore the alternate main passage at the bottom of the stairs. Following
the blood and ichor trail,
After a while the trail turns down a side passage
and we follow it. There is a jet black rose growing in the corridor. It has
long, curved, exquisite thorns. Pressing on we pass another side passage, but
we continue on, still following the blood trail.
Then suddenly we see the Dimensional Shambler approaching us. It has a sword stuck in it.
We continue on down more rough-hewn passages,
still looking for Kharis, still following the trail.
After more twists and turns and side passages we come to a properly worked
section of corridor containing four doors. The trail leads to the first door
which
We find Kharis in the
first cell and eleven more prisoners in the remaining cells. Four of them are
beyond saving – hopelessly insane and too badly injured to be moved out. After
a brief discussion we decide that it would be kindest to put them out of their
misery. We cannot rescue them and we refuse to leave them to the ‘mercies’ of
this hideous place and its inhabitants. I prepare to deliver the coup-de-grace
with my sidearm when Eliza declares that she will take care of it with lethal
injections. This done, we decide that we have to save the remaining prisoners
which means finding a way out immediately. We cannot continue exploring or
fighting the denizens of this place if we are to have any chance of leaving
with these unfortunate souls. In a moment of lucidity Alex realises that the
breezes we have felt are the ‘breaths’ of the complex and we can find a way out
by following the exhalations.
There follows much wandering along changing
passageways as we move back and forth through the complex trying to follow the ‘breathing’.
We come across two more ghouls which
The chamber is lit from above by moonlight. Upon
examination we discover that the chamber is at the bottom of a sloping shaft
six feet wide. We climb out with all the prisoners and find ourselves in the
fresh night air of the